Tuesday, November 25, 2014

Smash 4 3DS Written Review

The Cover of Super Smash Bros. for 3DS
Super Smash Bros for the Nintendo 3DS released October 3rd of this year.

The game has been out almost 2 months now. With the Wii U now available. (Nov. 21) Will the 3DS version get any love? Hopefully my review will give you an answer.

Once you start up the game you can pick through the standard modes. The design is rather nice although some options are well hidden. Multiplayer is chosen with-in the Game-Modes. For example, to play multiplayer SMASH (Versus), you have to select smash and then select Group. Regular one player modes like classic mode, training, All-Star mode are no longer on the menu. It's similar to Brawl in the face that Classic Mode is not upfront and available right when you press start. You have to click more. Click Solo, Then click Classic mode. On top of that Trophy Rush another new added feature is hidden in the trophy menu at the very bottom. This could be due to having a tiny screen. However this is still on the Wii U version as well.

Gameplay-wise it's a smash game and it plays like one. The characters are great and unlocking them is just like it's always been. The lack of a C stick kills this game especially with hardcore enthusiast. The Circle Pad is slippery and you really have to be careful with it when fighting. Some of the inputs don't read correctly either. I've preformed a running attack instead of a Right/Left Smash attack way too many times to count. On the tier front, the game is always getting updated and re-balanced so with every new update competitors must get use to the changes. All of the modes are a joy to play and I like Smash Run. It's better than It's Wii U counterpart in that regard (Smash Tour)

I enjoy this version of the game, even if i can't realize my full potential with it.